

If you're careful, you can escape the house by using the main door again (once an enemy destroys it) or leaping out the window at the top of the stairs.The stairs are a great place to bottleneck enemies, clearing them with shotgun blasts or grenades.You can kick down any ladders that appear by getting close to them and pressing X/A, depending on your controller.


As you enter, a cinematic will trigger showing Leon locking the door. vtf files takes even longer, not only that but i have to sort all of the materials in blender, rename them and remove all duplicates.If all else fails, head to the two-story house next to the tower. The lighting looks weird because the whole map is made of 5 static props, aka they are models not brushes, i cannot improve the lighting, what you can try is to use Real CSMĪs of now i got many map files from Resident Evil 4 but converting even one takes a long time, + converting the textures to. Keep in mind that the ground is made from multiple displacements, entities don't like to spawn onto displacements, so spawn your stuff onto a wall and move it onto the ground, i am not entirely sure why this happens but i also can't do anything about it, i don't want to make the map to be flat as that would ruin the look, note in case you have some sort of spawner for entities that let you set the spawn locations, make the entity spawn slightly above the ground and you should be good to go, the entities won't fall through it Village ported from Resident Evil 4 to Garry's Mod
